This project contains material about
  • F# 2.0 for Mac and Linux
  • An F# 2.0 FSharp.Core.dll for Silverlight 5 (posted by Phil Trelford)
If using F# 2.0 on MacOS: See these instructions.
If using F# 2.0 on Linux: See these instructions

Then:
Having trouble?
A Cross-Platform Sample
  • The samples/opengl directory shows how to use the cross-platform OpenTK library to write 3D applications with OpenGL using F#. For more information, you may also want to read F# + OpenGL: a cross-platform sample

Last edited Jul 10, 2012 at 7:14 PM by funnelweb, version 24